~*Elements*~
* Elements - Each pet is given the option of controlling up to
2 elements, ranging from the typical earth, water, and fire to more uncommonly used elements such as metal and energy. The use of these elements in battle can cause more damage to an opponent with a weakness, or even cause you to take more damage.
»Pets may have a maximum of
2 Elements.
» Elements are
hardlocked to a pet but may be changed with roleplaying.
»There are
elemental attack Battle Traits that are influenced by your pet's Element.
* Choice of Elements - There are 11 available Elements;
* Elements in battle - With the exception of Energy, Light and Dark, each element has another element that it is strong against, weak against, and that makes it stronger. To display these strength and weaknesses, we have created a
diagram.
»
Attacking; »If your Element
matches your attack’s Element, you
do an
extra 25% damage »If your Element has
no connection to your attack’s Element, you do
normal damage »If your Element is
strong against your opponent's, you
do an
extra 25% damage »If your Element is
weak against your opponent's, you
do 25% less damage »
Receiving Damage; »If hit by an Element that yours is
weak against, you
take an
extra 25% damage »If hit by an Element that yours is
strong against, you
take 25% less damage »Dark and Light do not follow this rule; they always take
extra damage
»If you are hit by an Element that yours
strengthens, you
take an
extra 25% damage »Dark and Light do not follow this rule
»If hit by the
same Element as yours, you take
normal damage.
»If hit by an Element that has no connection to yours, you take normal damage
»
Pets Without Elements; »Pets without Elements cannot affect the damage of their Elemental attacks.
»Pets without Elements cannot affect how much damage they receive from Elemental attacks.
»In all cases, only the opponent’s Element matters when calculating damage.
»
Elements in Double Battles; This section pertains to Double Battles
only »If your
ally's Elemental attack is
strengthened by yours, the
ally does an
extra 25% damage »
Rounding; In all cases, damage increased or decreased is rounded
up* Changing Elements Though pets are now locked with the element they came with, there are ways to change it. Upon making 10 posts in a Roleplay Area, you have the choice to change your element to the one associated with that area.
»You must keep a log of this somewhere, either in a zoo pen or Important Documents.
»If your pet has two elements, you can choose which one to swap.
»If your pet came with two elements and you want to remove one you can roleplay in the area that has the desired element. For example, the Blizzard Garudor possesses both Fire and Ice, and you only want Ice, you must complete 10 posts in an Ice area.
Basantha - Ice/Air
Basantha Shrine - Ice
Fe'gan Mountains - Air
Tuun Mountains - Electric
Wilt'no Desert - Fire
Desuna - Dark/Light
Aldrect, the Holy City - Light
Lya Pointa Cathedral - Dark
Roraldi Forests - Earth
Vast Plains - Electric
Norrega - Fire/Metal
Dead Coast - Metal
Medicai City - Metal
Nori Volcano - Fire
Terrace Park - Energy
Whisper Forest - Dark
Open Waters (Lambastia) - Water/Ice
Rewhister Ocean - Water
Yuunu Sea - Ice
Iiy'lagon - Energy
Sa'fir Coast - Water
Sekudui Farmlands - Energy
Town of Nabias - Energy
Nssylai - Earth/Air
Craiss Caverns - Earth
Idalani Waterfalls - Air
Jawan, the Sea City - Metal
Nu'san Temple - Light
Baa'sek - Acid/Earth
Baian Swamp - Acid
Lamenolai, City of the Guardians - Earth
Tengel Rainforest - Dark
The Slums - Acid
Open Waters (Barakka) - Water/Electric
Freighlei Ocean - Ice
Nodia Sea - Water
Ree'ne Sea - Electric
* Additional Information; Trait Qualifiers - The Elements and some Traits have the potential to be defined further, depending on your personal idea of your pet. These qualifiers have no effect in battle and are for roleplaying purposes only. Here is a list of current qualifiers;
»
Ex-[Trait] – This shows a trait no longer applies to your pet, even though it once did.
»For example, you may use 'Ex-Chef' if your pet once was a chef but gave up cooking.
»
Master [Trait] – This shows your pet has superior skills regarding a particular Trait.
»For example, if your pet's cooking is the best in the word, you may use 'Master Chef'.
»[Trait]
(Qualifier) – You may use a parenthetical qualifier to further define a Trait for your pet.
»For example, the Undead Trait could be 'Undead (Zombie)' to indicate it is a zombie.
»This type of qualifier can apply to Elements as well.
»For example, the Earth Element could be 'Earth (Plants)'.