Home to a variety of cultural backgrounds, Lamenolai is a citadel city with stone walls that encompass the whole city and stone 'guardians.' It is also home to the Headquarters of the Purines, an opposing organization to the Imperialists of Lambastia. (+2 Defense, +2 Fame)

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Return to Lamenolai, City of the Guardians

Turn 1

Postby Firetra » 02/22/2015 8:38 PM

Adopting his normal voice, he first addressed Dukhaan. "You walk into a small looking pub. The room is fairly cramped, with a small fireplace to the left of the entrance and a bar counter to the right. There is two tables between the two features with four chairs around each, one table has a group of three shady people talking to themselves in hushed tones. Behind the bar is a large barkeeper with a full red beard. He seems to be cleaning a dirty wooden cup, but just seems to be getting more grime on it the more he 'cleans' it." The Gamemaster turns towards Dukhaan and says, "You can either shop, gather information, or leave the place. If you leave you can select another destination to head towards, or step outside. If you step outside you can immediately gather information from your surroundings. If you are going to gather info, determine who you are going to talk to and how, such as interrogating, politely asking, bribing, or any other action you can think of."

After finishing Dukhaans decision, he turned towards Ava. "Okay, so you enter the town hall and you find the place to be massive, easily the largest building in town. The floor is made of marble and it is reflecting the sun from the windows lining the entire building. Inside you see a small reception desk with a few ladies behind it, sorting through many different documents. A man runs by with a small cap on his head, indicating that he is runner, someone who relays information for people. He stops at the counter and starts talking to one of the receptionists." He finishes his description and then turns talks directly to Ava. "You can either gather information or leave, like before, if you leave you can go to a different area in the town or leave the town all together. Again, if you want to you can step outside and gather information at the same time."

The Gamemaster then turned towards Mattias and spoke. "You walk into the inn to see the place finally waking up. It was already well into the morning and yet people were just now coming down the stairs, obviously pleased with the accommodations of the place. The place is dominated by about ten tables and a fireplace that has not yet been lit. Towards the back of the room is the bar to the far right, a lady walked through a door and you could quickly glimpse a kitchen before the door closed again. The lady made her way towards a table with three people at it, they seemed to be dressed as merchants and one of them quickly dug through his bag and handed a copper coin to the server. Her face briefly showed displeasure at the small dirty coin, probably thinking that the men could tip better for her services. But she quickly wiped that expression to adopt a smile and picked up one of them men's cups and went to the bar to refill it. The group that made its way down the stairs found a place to sit, taking up all four seats around the table. They were obviously still sleepy as they did not seem completely there." The Gamemaster caught his breath and returned to speaking. "You can either gather information, buy something or leave."

He then finally turned towards Aeron, "And finally, it is your turn. The stench of the stables fills the air with the putrid smell of feces. The stables are open to the air, with four stalls, and only two of them actually had horses in them. The area around the stables was quiet and the person who seemed to be the owner was passed out against one of the stalls, sitting on a stool and a bottle of liquor next to him. The sound of neighing sounded as you got closer to the building. A small boy around the age of twelve steps out of one of the stalls and runs over to you. 'Hello, my name is Dahl, nice to meet you! Would you like to rent a horse for travel?' He stares at you with his eyes fixated on your attire. In this situation you can only talk to the boy as the man is piss drunk. You can gather information, change locations, or take a horse and travel to the stables in one of the other towns. If you take a horse, you will not have to wait the turn because it is faster to travel this way."

After he was finished giving all explanations he addressed the entire group. "To make this go smoothly, if you are going to get information, say which person you are going to talk to and then say what you want to say to the person and any actions you are going to take.

"If you are going to buy something, I will hand you a slip of paper that shows what you can buy, and you just circle what you want ((I will PM you the shop list and PM me back what you want to buy)). After asking to buy something you can decide to leave to another destination. However you cannot gather information from the place you are at, to do so you must take an additional turn."

"If you are going to leave you have the option to gather information of the area surrounding the establishment you were in, or you can move directly to another building. In the case of Aeron, you can choose to take a horse and decide on which other towns you want to travel to. This will not consume an extra turn and once you buy it you can select another town to go to and what building you want to travel to inside that town."


((Okay, so a lot of information is given here, please read EVERYTHING as it will pertain you you later in the event if you decide to do the same thing. Again, if you have any questions please ask either on IRC or PM me!))
-Firetra



Because I could not stop for Death,
He kindly stopped for me;
The carriage held but ourselves
And Immortality

- Emily Dickinson




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Re: Game room 1 {P} [Firetra's Event] (M:L)

Postby Baconwizard » 02/22/2015 11:45 PM

Ava blinked as she was addressed, and she straightened in her seat, staring at the screen in front of her. "Okay..."

Summer stood in the grand hall, staring at her surroundings with eyes wide and mouth parted. "This place is huuuuge," she breathed, her voice echoing off the marble floor even at a quiet volume. The young assassin, put her hands on her hips, then decided to be useful, and get some information. That demon king wasn't going to be found by himself! Summer was on a mission; she wasn't about to let all those other guys get all the glory. Summer noticed the man in the cap, and watched him deal with the receptionists. They seemed to know what was going on. "Excuse me! Hey! Do you know anything about a demon king?"

> Summer asks the Runner for information.
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To you, I shall be unique in all the world....

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[4]

Postby SkyWolf11 » 02/26/2015 6:58 PM

Mattias listened intently to the information the Gamemaster gave the previous players before him.  When he was given his own information, he crossed his arms in thought.  Though when the Gamemaster mentioned that one couldn't both buy items and ask questions, he bit his bottom lip in annoyance.  Oh well, he'd have to go for the more important option first he supposed.
~ * ~ * ~ * ~

It seemed the Inn was just coming alive when Mattias had walked in.  Even as early as it was, there were quite a few patrons who were already gathered at the tables.  This was good - perhaps there was useful information to be gathered here.  Surely, if the one he was after had come by, the ever watchful tavern lady would know about it.  Without paying much attention to the other people in the room, Mattias made his way to the bar.  He opted for a seat that seemed far enough from the others that their conversation wouldn't be overheard easily by the wrong ears.

Once seated, he tapped the countertop lightly to try and get the woman's attention.  "Say miss.  I was wondering if you could tell me if any odd characters had passed by here by chance.  Or if you've heard any interesting rumors lately, eh?"  In a way, his own actions were strange but he wanted to get right down to it.  There wasn't time to dilly dally around.  Time was a wastin'.

>  Mattias asks the lady at the bar for information
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Re: Game room 1 {P} [Firetra's Event] (M:L)

Postby zapdragon555 » 02/26/2015 10:19 PM

Dukhaan straightened up as the Gamemaster addressed him, and he frowned a little in thought as he stared at the map. "Huh, so I just... say where I wanna go...?"

- - -


Dukhaan was immediately aware of the dank smell of alcohol and dirt the moment he entered the pub. At first it was somewhat refreshing, sending Dukhaan's veins coursing with a kind of excitement for what was to come, but after the first few moments of looking around, he felt a little sick to his stomach. He glanced at the bartender, who towered above him in both height and width, and gave a nervous little wave with his fingers, grinning at him.

His eyes flicked to a trio of shady individuals at a table, and he slowly made his way over to it, keeping up an appearance of casualness. The firelight flickered off of Dukhaan's dark tan skin as he stared at it, barely angling his head to listen in on the conversation of the three sitting at the table. Hopefully they wouldn't notice.

> Dukhaan tries to listen in on the group's conversation, standing near to their table.



But there will come a time
You'll see, with no more tears
And love will not break your heart
But dismiss your fears
Get over your hill and see
What you find there
With grace in your heart
And flowers in your hair



"Tomorrow will be a good day."


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