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Hall of Empty Melodies

Postby Pulse » 09/04/2007 8:48 PM

Welcome, oh glorious chord to The Hall of Empty Melodies
Image
[http://www.visithamilton.co.nz/page/pageid/2145833847/Things_to_do]

You approach a large marble structure with cute flowers arranged along a pavement walkway. As you come closer to the grand entrance, you notice a sign delicately carved into the wall. 'Welcome, oh glorious chord, to The Hall of Empty Melodies.' As well, you see a ribbon hanging under a small welcome sign:

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Just through the stunning entrance lies a humble home, big enough for maybe three or four people. A rather bubbly young girl, looking to be a rather innocent seven years old skips from the house with an armful of supplies to care for, and repair any broken structures she may happen across on her rounds. For someone so young, she seems to be quite the responsible and knowledgeable girl. You call out to get her attention, and she stops to look at you with bright mint-green eyes, her wavy, reddish pigtails falling over her shoulders as her head turned.

"Oh, good afternoon, traveler, my name is Klaus. If you have come about my nursery, then the greenhouse is behind my own home..Feel free to look around. I am sorry I can not be of more assistance, but repairs must be made around the ranch."

Surely, you think, this little girl can't be living here by herself. As soon as the thought came into your head, a well-kept Hollow Tali came prancing from the girl's home, a whicker basket of smaller tools and curious plastic structures in his maw. He paused by his friend, looking up at you with sunshine yellow eyes full of curiosity. As Klaus turned to leave, as did the Tali, tail wagging happily behind him.

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Obsidian
Hollow Tali
Breed Traits: Forester, Spirit Sense,
Gender: Male
Posts: 8
Level: 2
Location: Pen
Loyalty: 12
Toughness: 8
Exploration: 11
Endurance: 5
Intelligence: 9
Righteousness: 7
Darkness: 4
Fame: 10
Passive Traits:
Forester - Your pet can survive easily in the forest.
Spirit Sense - Your pet can see and communicate with spirits.
Battle Traits:
None

Personality: Obsidian is, if anything, the epitome of his race. His thick coat, soft as sheep's wool, is a lucious black that rivals the stone he was named after, and the skeleton-like markings thereon greatly contrasts with my personality, but match his own with startling accuracy. To begin with, he hides nothing unless strictly told to do so, and is indeed loyal to myself and those he's befriended. Obsidian is four years in age, having been with me since I was but eight. He was a gift from my foster parents, who knew of my surprisingly developed interest in the perverse. Never the less, he has a loving and compassionate disposition for all creatures, great, small, evil or good. Perhaps he is the only creature both capable of having empathy for the evils, and tearing into anyone who would do me harm with merciless power. Obsidian refuses to let me go anywhere on my own. He always follows me, no matter where I may go, a trait I admire, as few others would do that for me. He has also started learning how to speak in the human tongue, though for now, he stumbles over the few words and phrases he knows.


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Famfrit
Custom Lucain
Malamute/Sundancer
Breed Traits: Snowflake Wardance, Cold Resistance, Dash, Desert Dweller, Spiked Body
Posts: 55
Level: 12
Location: Pen
Gender: Male
Loyalty: 18
Toughness: 25
Exploration: 19
Endurance: 23
Intelligence: 25
Righteousness: 12
Darkness: 0
Fame: 21
Passive Traits:
Cold Resistance - Your pet can easily survive in cold environments.
Dash - Your pet can produce quick outbursts of speed.
Desert Dweller - Your pet can easily survive in the desert.
Human Speech - Your pet can speak the Human language.
Pure Soul - Your pet will never consciously commit an evil act, and if forced to do so, will attempt to atone for what was done.
Natural Scavenger -Your pet can scavenge for food successfully.
Battle Traits:
Spiked Body - Your pet has spiny protrusions that cause 2 damage whenever an opponent attacks.
Snowflake Wardance - Your pet is not hindered by traveling over snow and ice.
Clever Wrestling - Your pet can escape if an opponent has it pinned or grappled.
Subduing Strike - Your pet aims to harm, not kill.


Personality: Famfrit is quite the sweet persona. I admire his optimism and high believing standards of everyone, always making the best out of the worst possible situation, and finding a way to beleive that even the worst tyrants have good somewhere in their heart, though it may be burried under walls erected to protect the bearer. He seems rather naive about things, but he has shown he can be rather clever and most knowledgeable about some topics. He is quite the empath, as well, for his mood seems to change slightly depending on the mood of the other being he's with, making him a sort of 'counselor' for the ranch, especially since he can be quite the social butterfly. He will often go around to simply talk with others, which, after having him here for quite some time, I have seen an overall imrpovement in the temprament of the residents, despite his occasional ditziness. However, I worry for Famfrit at times, as things can and will bother him, greatly even, but he refuses to show it unless he gets near the breaking point, and I am often left wondering how he himself is faring, especially when I see some of the other residents using him for their deeds or making him the butt of their jokes for the sake of boosting their own pride and ego.

Breedings:
1. Akansho
2. Bumble
3. Quarter
4. Yang
5.


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Ezekiel/Reven
Bred Lucain
Xenev/Famfrit
Malamute/Celestial/Tearstain
Element: ICE
Breed Traits: Spiked Body, Extended Lifespan, Great Intelligence, Cold Resistance, Snowflake Wardance
Posts: 0
Level: 1
Location: Pen
Gender: Male
Loyalty: 10
Toughness: 8
Exploration: 6
Endurance: 6
Intelligence: 8
Righteousness: 0
Darkness: 0
Fame: 10
Passive Traits:
Extended Lifespan - Your pet has a longer lifespan than most.
Great Intelligence - Your pet is exceptionally smart.
Cold Endurance - Your pet can easily survive in cold environments.
Fast Healing - Your pet can recover its health quickly.
Diligent - Your pet can recognize important details.
Recognize Impostor - Your pet can spot mimics.

Battle Traits:
Spiked Body - Your pet has spiny protrusions that cause 2 damage whenever an opponent attacks.
ICE ::
Blizzard - Your pet summons an icy blizzard that coats the battlefield in ice. (Lowers opponent's speed by 1/4 unless opponent has Snowflake Wardance)
Blubber II (Trait halves damage from said element)
Cold Front I (Trait gives +2 boost to battle stats when allied with a pet of the same element)
Freezing Touch - Your pet can freeze others with its touch. (10% chance opponent will skip a turn)
Frost III (Attack does 5 base damage of that element)
Snowflake Wardance - Your pet is not hindered by traveling over snow and ice. (Negates Blizzard)


Personality: Ezekiel is..unique. He suffers from multiple personality syndrome, and while both personalities can use Xenev's element of ice to some degree, I don't know if it's a bad thing or whether the personalities are symbiotic in a positive way. On one hand, you've got Ezekiel, the son of a drugged Famfrit(Fam's..much more open when drugged. I should look into this) and a scientist. Ezekiel is as fluid and peaceful. He talks, in much the same cheerful and calming manner as his mother, Famfrit, and he's got good control over his emotions to the point where he comes across as constantly at ease. His buttons are hard to push, and when they are, he hardly reacts unless the antagonist refuses to stop. However, there's always an edge to his voice. There's not a violent or defensive edge, but a more..distant one. I've noticed how, while Ezekiel is calm, it's always in an aloof and detached manner. I speculate that this may be some of his father's traits showing through, since I was told by Xenev's owner that he lacks emotion due to the loss of a metaphysical heart. How this happened I do not know. Reguardless, Ezekiel is the more peaceful and calmer of the two personalities, and is typically the one seen by us around the reserve. He has some, but little memory of Reven's goings-on, though.

Reven is a different side. Not so much is darker side, but his more.. adventurous side. Reven will go out and search for things he needs in his pursuit of knowledge if need be, but typically, he'll keep to his chambers and his 30-acre plot as much as possible to pursue biology and a paranormal version of it, similar to Victor Frankenstein of Shelley's novel. Or rather, the progression of it(he made me go broke and in debt twice over buying a non-refundable electron microscope, TreeSAAP program and the components to run it). Occasionally when he's studying, he'll venture out to capture live specimens for the 30-acre pen of his to better observe them and their reactions in a controlled environment. However, he's not all work and no play. Reven's the feistier side. He's more easily provoked and by far more proud than Ezekiel, and when not given the recognition he thinks he deserves or feels under-appreciated, he'll throw a fit and the room starts getting chilly. Reven's more likely to act on something interesting he sees via observation, and like Xenev, the end justifies the means. If in the end, whatever things he subjects the  wild beasts he captures to observe, he learns something or it leads to something he deems amazing, it was worth sacrificing the life.

The don't switch too often, Ezekiel and Reven will often, once a personality has emerged, will stay on the surface for a few weeks or months before the other takes over again. The two personalities don't seem to struggle for power at all, and there seems to be no use for having the split, as one personality doesn't protect the sanity of the other or emerge only when a fight arises, as both personalities can fight when necessary. The switch sometimes seems voluntary, as Ezekiel seems to be able to recall memories of things he's done as Reven, though not much, and vise versa. Ezekiel's more a passive observer while Reven has no problem doing what he deems necessary to meet an end. I believe the switch occurs when Ezekiel sees something interesting, but he lacks the overly-spirited drive and resources Reven has to pursue it, and Reven switches to Ezekiel when it's time to sit back and watch, being too antsy to do so on his own. They're both aware of the other personality and neither is bothered by this revelation. In fact, one personality often asks others what the other personality did, or will write down their findings for the other personality to later read.


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Lenore
Bred Lucain
Xenev/Famfrit
Element: ICE
Malamute/Sundancer/Hearts
Breed Traits: Spiked Body, Cold Resistance, Snowflake Wardance, Dash, Desert Dweller,
Posts: 0
Level: 1
Location: Pen
Gender: Female
Loyalty: 9
Toughness: 7
Exploration: 7
Endurance: 8
Intelligence: 8
Righteousness: 0
Darkness: 0
Fame: 10
Passive Traits:
Cold Resistance - Your pet can easily survive in cold environments.
Dash - Your pet can produce quick outbursts of speed.
Desert Dweller - Your pet can easily survive in the desert.
Marionette - Your pet is truly only an empty shell through which a higher being manipulates it's actions.
Witchlight - Your pet can create witchlight or foxfire.
Undead - Your pet has seen death and come back to the world of the living.

Battle Traits:
Spiked Body - Your pet has spiny protrusions that cause 2 damage whenever an opponent attacks.
ICE ::
Blizzard - Your pet summons an icy blizzard that coats the battlefield in ice. (Lowers opponent's speed by 1/4 unless opponent has Snowflake Wardance)
Blubber II (Trait halves damage from said element)
Cold Front I (Trait gives +2 boost to battle stats when allied with a pet of the same element)
Freezing Touch - Your pet can freeze others with its touch. (10% chance opponent will skip a turn)
Frost III (Attack does 5 base damage of that element)
Snowflake Wardance - Your pet is not hindered by traveling over snow and ice. (Negates Blizzard)

Personality ((To be used in a mini-plot)) Lenore has the peculiar ability to light the heart markings on her fur. Ezekiel suggested a parasite was to blame for this, given how bioluminescence typically occurs when a host creature is living symbiotically with another that can put off a phosphorous light, or has a gene that lets them do so on their own. Reven found that Lenore had a gene mutation that allowed her to alight the heart markings on her pelt with a pinkish/orange glow. Reven found no detrimental effects of the witchlight, but later when Ezekiel was filled in on Reven's findings, Ezekiel noted to the irony of the witchlight as opposed to their father's genes. Famfrit found it amusing and as some sort of sign, but not much was looked into it afterwards.

Lenore, though, has a bit of a morbid personality. She seems sweet enough like her mother, and while she shows a good deal of his personality traits, she doesn't entirely bottle up her emotions. Instead, she has found a release. She likes to go out at night and ignite her witchlight, attracting odd looking..creatures. What I believe to be a Darkling..anyway. They flock to her with a bloodthirsty look in their eyes, and she proceeds to massacre those that come to her. Others around the pen care not for this..for the most part, as it isn't their business, but it worries Famfrit and Ezekiel. The state of mind required for one to want to do such a thing is slightly disturbing, and they worry for her physical health as well, as they sometimes flock en masse. One or twice she's come home, dragging herself along the ground with broken bones and six-inch long gashes. Ever since, we send out Aura and Tarn every so often when she goes missing in the pen to keep an eye on her and get her out of any tough situations.




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Total Pets

1 Tali
- 1 Hollow Tali
1  Fellox
- 1 Concept Fellox
4 Syrraptor
- 1 Treasure Syrraptor
- 3 Biolune Syrraptor
3 Ferrikoon
- 1 Venom Ferrikoon
- 2 Biloune Ferrikoon
1 Gallizar
- 1 Joker Gallizar
6 Yonyuus
- 2 Sky Yonyuu
- 2 Clockwork Yonyuu
- 2 Dreamsnare Yonyuu
2 Slynx
- 2 Sky Slynx
3 Lucain
- 1 Custom Lucain
- 2 Bred Lucain
1 Neowockee
- 1 Neowockee
2 Palowockee
- 2 Palowockee
2 Draculi
- 2 concept Draculi
2 Battlehearts
- 2 Dreamsnare Battlehearts
2 Bleeders
- 2 Dreamsnare Bleeders
5 Choopa
- 3 Dreamsnare Choopas
- 2 Clockwork Choopas


Evolvers

9 Stargoyle
- 2 Alabaster Stargoyle
- 3 Bronze Stargoyle
- 2 Stone Stargoyle
- 2 Marble Stargoyle
2 Floranas
- 2 Floranas
2 Slikies
- 2 Blackberry Slikies
1 Leawolf
- 1 Sun Leawolf
2 Kuni
- 2 Kuni
8 Khuna
- 1 Common Khuna
- 1 Cake Kuhna
- 1 Arkuhna
- 1 Trickuhna
- 4 Hydrokuhna
2 Larvies
- 2 Silk Larvies
2 Bleeders
- 2 Clockwork bleeders
User avatar
Pulse
Novice Specialist
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Keystones: 714
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Postby Pulse » 09/04/2007 8:48 PM

Gardens of Eden
Image
[http://www.myhouseandgarden.com/Chelsea/chelsea.htm]




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Aura
Concept Fellox
Gender: Female
Breed Traits: Elusive Target, Self-Sufficient, Spectral Strike
Posts: 20
Level: 5
Location: Pen
Loyalty: 10
Toughness: 17
Exploration: 17
Endurance: 13
Intelligence: 16
Righteousness: 4
Darkness: 5
Fame: 7
Passive Traits:
Self-Sufficient - Your pet does not need help to survive.
Inquisitor - Your pet can sense when others are lying.
Lifesense - Your pet can see auras.
Perfect Reflection - Your pet can mimic others perfectly.
Battle Traits:
Spectral Strike - Your pet can attack ethereal (non-solid) creatures. (+3 to Toughness when battling ethereal opponent)
Elusive Target - Your opponent has an even worse chance of missing. (Enemy has +75% chance of missing)
Guerrilla Scout - Your pet can slip in and out of enemy territory easily, making a perfect scout.
Sneak Attack of Opportunity - Your pet can make sneak attacks against inattentive foes. (+25% chance to do double damage)


Personality: Aura is indeed quite the oddity, for perhaps the only thing that tops her unique appearance is perhaps how she came to be. When I decided to travel with Sysko, I happened across many Felloxes, and while they were all quite grand, these pets were said to be quite the loners. While I can be distant, I prefer a companion that won't disregard me for it. So instead, I was left to daydreaming, something I rarely do. It was after I came back home and went to bed, I dreamt of a Fellox, but lo, it seemed to be only a ghost of a Fellox. I woke that morning to Famfrit curled close beside me, growling dangerously the next morning, and there lay the Fellox I dreamt of. Her 'fur,' if you would, was quite rough, and she was no bigger than either of my Stargoyles. She neither recoiled away from, nor moved into my hand, and upon bringing her around the ranch with me the entire day, I found she was a mere extension of myself, and could communicate telepathically with me, as well as return to the confines of my imagination, speaking to me as if she were a second personality, materializing when she wishes to be separate and wander for herself, or whenever I beckon, no matter how far apart we are.


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Sysko
Venom Ferrikoon
Gender: Male
Breed Traits: Lightfeet, Cloak Dance, Poison Immunity, Virulent Poison
Posts: 11
Level: 3
Location: Pen
Loyalty: 5
Toughness: 8
Exploration: 11
Endurance: 5
Intelligence: 9
Righteousness: 3
Darkness: 3
Fame: 2
Passive Traits:
Lightfeet - Your pet is exceptionally quiet on its feet.
Battle Traits:
Poison Immunity - Your pet is resistant to all poisons.
Cloak Dance - Your opponent has a better of chance of missing. (Enemy has +50% chance of missing)
Virulent Poison - Your pet's poison attack is more lethal. (Opponent loses +1 Endurance point every turn; does not apply to opponents with Poison Immunity. )

Personality: Sysko is your typical Ferrikoon: He's mischievous, suave, wile, coy, and unafraid to show his distaste in something. Many a morning I'll wake up, and gather my things to take a shower, and find all the rags missing, only to be hiding in some impossibly small crawl-space, where I must send one of the Kuhnas to get them, and it isn't only rags, either, it's anything he can and will get his paws on that he likes. Primarily soft and shiny things. He is perhaps one of the few tricksters on my ranch, if the only one. He's the ringleader of all pranks pulled on the ranch, and while his suave charm and wile get him out of most situations, when he dares to taunt the resident pack of raptors, he knows to run and take refuge with me until he believes it's safe. The crafty tribe of raptors usually get him back though, much to everyone's amusement.

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Trigger
Promotional Neowockee
Breed Traits: Fearless, Human Speech, Keen-Eared Scout, Great Rend, Hear the Unseen
Gender: Male
Posts: 0
Level: 1
Location: Pen
Loyalty: 5
Toughness: 7
Exploration: 7
Endurance: 5
Intelligence: 10
Righteousness: 3
Darkness: 0
Fame: 20
Passive Traits:
Fearless - Your pet's morale cannot be lowered.
Human Speech - Your pet can speak the Human language.
Keen-Eared Scout - Your pet can track others by sound.
Deep Vision - Your pet can see easily in the dark.
Lightfeet - Your pet is exceptionally quiet on its feet.
Witchlight - Your pet can create witchlight or foxfire.
Battle Traits:
Great Rend - Your pet can make a powerful claw attack. (+4 to Toughness)
Hear the Unseen - Your pet can use its sense of hearing in order to fight against concealed or displaced opponents. (+20% chance to hit; pet attacks first)
Blindsense - Your pet can sense invisible opponents. (+1 to Toughness)
Frightful Moan - Your pet's moaning can cause panic in others. (Opponent can now only hit on a 1-4 roll)

Personality: Trigger is an unpredictable creature who's particularly hard to read. One second he can come across as kind, playful, and charismatic, but the very next second, for no apparent reason, he can be cruel, psychotic, and schizophrenic. We believe he's bi-polar..tri-polar..hexa-polar.. He comes across as rather insane at times, with his markings flashing all colors of the rainbow in a mezmerizing and psychotic manner. Truely someone to be conscious and aware of at all times. The music perpetually playing from his headphones seems to reflect his mood, abut he responds sometimes to random soundwaves, but he never responds to the same one twice. He can also pick up on sounds that human, canine, feline, and even sounds that elephant ears can't pick up on, as well as feel the vibrations of sounds through his large paw pads.


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Wadjet - Akhmet
Imeut
Gender: Male
Breed Traits: Desert Dweller, Discipline, Extended Life Span, Great Intelligence,
Posts: 0
Level: 1
Location: Wilt'no
Loyalty: 7
Toughness: 7  
Exploration: 4  
Endurance: 7
Intelligence: 9
Righteousness: 5
Darkness: 0
Fame: 3
Passive Traits:
Desert Dweller - Your pet can easily survive in the desert.
Discipline - Your pet's loyalty for you grows every day and cannot be broken.
Extended Life Span - Your pet has a longer lifespan than most.
Great Intelligence - Your pet is exceptionally smart.
Forbidden Lore - Your pet knows ancient secrets that others don't.
Accurate Jaunt - Your pet can travel between the worlds.
Celestial Heritage - Your pet is descended from the heavens.
Animator - Your pet can control the actions of a creature with the Marionette trait.
Battle Traits:
Sandskimmer - Your pet is not hindered by traveling over sand. (Negates Sandstorm)
Subduing Strike - Your pet aims to harm, not kill.
Great Rend - Your pet can make a powerful claw attack. (+4 to Toughness)
Go Ethereal - Your pet can become ethereal at will. (Your pet can only be hit by Spectral Strike.)


Personality: We originally came across Wadjet in the Wilt'no Desert after Deuce, Leviathan and myself became lost. Deuce, being the most able to adapt, fell into a pit of quicksand which landed us in the labyrinth of a sunken pyramid. Leviathan, the best of us equipped to maneuver dark, cramped, and high-stress situations, did his best to find a way out, but we became so hopelessly lost that we wandered into an ancient city within a cave. We stayed there a week, living off of what we could until Deuce was attacked by an odd bug and fell deathly ill. Now deprived of our number one hunter on the expedition, we were helpless. We came across this Imeut who seemed to be the amnesiac guardian of this place, knowing naught else, and he spoke an odd language that none of us could translate. We came to some middle grounds and discovered he was the guardian of this city, that he had been there all of his life-that he could remember. The only other living thing was Selkhet, the mechanical scarab that infected Deuce.

Peace was made after some sulking and he guided us through the labyrinth of the city to the surface, but on the way strange things occurred around Wadjet. Things shifted and pulled towards him, things that seemed to push us out and send shivers of hostility up our spines unless we stayed very close to him. These things were due to spectres that appeared around Wadjet, unknown to him. It took an attack from animated paintings on the wall for Wadjet's true face to show. Wadjet stood up on two legs, took on the body of a man with glowing white eyes, and a metallic ankh in his chest. The re-animated bodies hailed and listened to his odd language. Fearful, we found that this new being responded to Akhmet, and hailed him, but he showed kindness to us, and bid us to get Deuce. We got the Gallizar and he was somehow revived, able to translate for us, now, though Deuce was a bit..decayed.

Akhmet is the god of the inner temple, and commands and guides the souls of the deceased to the afterlife, and those of the new-borns to their bodies when they are made.


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Tarn
Tarnished Garagnir
Gender: Male
Breed Traits: Born Flier, Bestial Hide
Posts: 11
Level: 3
Location: Craiss Caverns
Loyalty: 9
Toughness: 8
Exploration: 9
Endurance: 9
Intelligence: 11
Righteousness: 4
Darkness: 0
Fame: 9
Passive Traits:
Born Flier - Your pet can naturally fly.
Altitude Adaptation - Your pet can survive easily in high-altitude areas.
Deep Vision - Your pet can see easily in the dark.
Spirit Sense - Your pet can see and communicate with spirits.
Battle Traits:
Bestial Hide - Your thick skin, scaly hide, or furry body increases your Endurance. (+7 to Endurance)
Carapace Shield - Your pet uses it's hard outer shell to protect itself. (-3 damage received.)
Stoneblood - Your pet has thick blood, so it is difficult for it to die from blood loss. (-3 damage received.)


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Lumaria
Florana
Posts: 0
Level: 1
Location: Pen
Gender: Female
Breed Traits: None
Loyalty: 3
Toughness: 3
Exploration: 4
Endurance: 4
Intelligence: 4
Righteousness: 2
Darkness: 0
Fame: 3
Passive Traits:
Altitude Adaptation - Your pet can survive easily in high-altitude areas.
Witchlight - Your pet can create witchlight or foxfire.
Born Flier - Your pet can naturally fly.
Battle Traits:
Flyby Attack - Your pet can attack while flying. (+1 to Endurance)
Spit Poison - Your pet can spit poison in an attack.


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Strauss
Peacer Fellox
Posts: 0
Level: 1
Location: With Klaus
Gender: Male
Breed Traits: Celestial heritage, Self-Sufficient, Spectral Strike
Loyalty: 4
Toughness: 9
Exploration: 9
Endurance: 5
Intelligence: 8
Righteousness: 2
Darkness: 4
Fame: 3
Passive Traits:
Celestial Heritage - Your pet is descended from the heavens.
Self-Sufficient - Your pet does not need help to survive.
Charlatan - Your pet can easily get out of dangerous situations by using their wit.
Human Speech - Your pet can speak the Human language.
Hulking Brute - Your pet is one size larger than normal.
Battle Traits:
Spectral Strike - Your pet can attack ethereal (non-solid) creatures. (+3 to Toughness when battling ethereal opponent)
Blinding Speed - Your pet's speed is unmatched. (Pet moves first at beginning of battle. If both have this, roll to see who goes first).
Go Ethereal - Your pet can become ethereal at will. (Your pet can only be hit by Spectral Strike.) [PENDING]


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Enigma
Dreamsnare Choopa
Posts: 0
Level: 1
Location: Pen
Gender: Male
Breed Traits: Accurate Jaunt, Great Bite
Breed Traits: Celestial heritage, Self-Sufficient, Spectral Strike
Loyalty: 4
Toughness: 6
Exploration: 5
Endurance: 7
Intelligence: 6
Righteousness: 2
Darkness: 4
Fame: 8
Passive Traits:
Accurate Jaunt - Your pet can travel between the worlds.
Battle Traits:
Great Bite - Your pet can make a powerful bite attack. (+3 to Toughness)

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Pulse
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Postby Pulse » 09/04/2007 8:49 PM

Emerald Meadows
Image
[http://www.princeton.edu/~jhalderm/pics/2001=bucks/meadow.html]



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Harvest Dancer 'Harbinger'
Biolune Syrraptor
Gender: Male
Breed Traits: Dash, Grass Trekker, Great Rend
Level: 4
Posts: 19
Location: Pen
Loyalty: 7
Toughness: 10
Exploration: 11
Endurance: 14
Intelligence: 15
Righteousness: 7
Darkness: 8
Fame: 11
Passive Traits:
Witchlight - Your pet can create witchlight or foxfire.
Deep Vision - Your pet can see easily in the dark.
Diligent - Your pet can recognize important details.
Dash - Your pet can produce quick outbursts of speed.
Grass Trekker - Your pet can easily survive in the plains.
Battle Traits:
Great Rend - Your pet can make a powerful claw attack. (+4 to Toughness)
Hawk's Vision - Your pet's sight is better than most. (+10% chance to hit)
Virulent Poison - Your pet's poison attack is more lethal. (Foe loses +1 Endurance point every turn; doesn't apply to foes with Poison Immunity.)

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Tempest
Treasure Serraptor
Gender: Female
Breed Traits: Dash, Grass Trekker, Great Rend
Posts: 11
Level: 3
Location: Pen
Loyalty: 1
Toughness: 4
Exploration: 5
Endurance: 8
Intelligence: 9
Righteousness: 3
Darkness: 2
Fame: 5
Passive Traits:
Dash - Your pet can produce quick outbursts of speed.
Grass Trekker - Your pet can easily survive in the plains.
Battle Traits:
Great Rend - Your pet can make a powerful claw attack. (+4 to Toughness)


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Deuce
Joker Gallizar
Gender: Male
Breed Traits: Dash, Prehensile Tail, Blinding Speed
Posts: 0
Level: 1
Location: Pen
Loyalty: 7
Toughness: 11
Exploration: 7
Endurance: 4
Intelligence: 4
Righteousness: 2
Darkness: 5
Fame: 7
Passive Traits:
Dash - Your pet can produce quick outbursts of speed.
Prehensile Tail - Your pet's tail can act as a hand.
Inquisitor - Your pet can sense when others are lying.
Mighty Leaping - Your pet can make leaps that others can't.
Hulking Brute - Your pet is one size larger than normal.
Battle Traits:
Blinding Speed -Your pet's speed is unmatched. (Pet moves first at beginning of battle. If both have this, roll to see who goes first).
Pyro - Your pet can control fire. (+5 damage dealt with a fire attack) (PENDING)
Tail Sweep Knockdown - Your pet can use its tail to knock over opponents. (+25% chance to do double damage; activates opponent's 'Prone Attack' trait) (PENDING)
Alliance: Imperial
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Pulse
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Postby Pulse » 09/04/2007 8:50 PM

Kuhna/Lucain Pens
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http://www.cliffordross.com/mountain/mountain-01.php...n&mount=m1

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Gale
Common Kuhna
Breed Traits: Lightfeet
Gender: Female
Posts: 2
Level: 1
Location: Pen
Loyalty: 10
Toughness: 5
Exploration: 8
Endurance: 2
Intelligence: 5
Righteousness: 8
Darkness: 0
Fame: 9
Passive Traits:
Lightfeet - Your pet is exceptionally quiet on its feet.
Battle Traits:
None

Personality: Gale is, aside from my first Kuhna, a laid-back Kuhna. She's got a good temperament, and will go out of her way to avoid a fight should she think one is arising, and won't hesitate to step in and settle things with a fair compromise. I and a few other of the inhabitants have confirmed that she can be quite the daydreamer, as well. I have heard, from our resident Rexxel in particular that many are the days when she sees Gale flittering through the forest talking with some unknown prophet or philosopher, or fighting for her life against evil villains bent on world domination.


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Shemhazi
Cake Kuhna
Breed Traits: Lightfeet, Up The Walls
Gender: Female
Posts: 0
Level: 1
Location: Pen
Loyalty: 8
Toughness: 6
Exploration: 7
Endurance: 4
Intelligence: 6
Righteousness: 3
Darkness: 0
Fame: 5
Passive Traits:
Lightfeet - Your pet is exceptionally quiet on its feet.
Up the Walls - Your pet can briefly run on walls.
Battle Traits:
None


Personality: Shemhazi is, along with Solet, a newer addition to my Kuhna family. She came in with Solet, and has told us that she was raised by an elderly male before-hand, who loved her dearly, but couldn't tolerate her radical emotions. She's lived up to her given name, though while she's proven to be quite the curious Kuhna, and is often seen hovering around any of our current residents, Shemhazi has proven to be a handful at times. She's usually quite sweet, but I have, however, noticed that my dear little Shemhazi can have quite the mean streak. It takes little to set her off, and she'll turn her nose up to anyone that crosses her path when in one of these little moods of hers. Famfrit suggests that Shemhazi's Bi-polar..I believe I agree.

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Solet
Arkuhna
Breed Traits: Lightfeet
Posts: 0
Level: 1
Location: Pen
Gender: Male
Loyalty: 10
Toughness: 6
Exploration: 5
Endurance: 5
Intelligence: 8
Righteousness: 7
Darkness: 0
Fame: 9
Passive Traits:
Lightfeet - Your pet is exceptionally quiet on its feet.
Battle Traits:
None

Personality:Solet has proven to be the enigma of our Kuhnas. Where as I adopted Gale from the Zoo, and have learned of Shemhazi's past, I and the other Kuhnas know very little about him. We do know that he enjoys his solitude, though Shemhazi refuses to leave him be, for many a times have I spotted her in his room. I do believe his room may hold some key as to what lay in his past, though I know of no Kuhna that takes to water as he does, for his room is brilliantly painted with both serene, and violent underwater scenes, each that tell a small story, but none that relate. This is only a hypothesis, though. He tends to be fairly quiet as well, being one of solitude, but he'll talk if spoken to.


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Leviathan
{Levi)

Trickuhna
Breed Traits: Charlatan, Evasive Reflexes, Lightfeet, Sneak Attack of Opportunity
Posts: 11
level: 3
Location: pen
Gender: Male
Loyalty: 5
Toughness: 5
Exploration: 8
Endurance: 3
Intelligence: 7
Righteousness: 1
Darkness: 5
Fame: 7
Passive Traits:
Charlatan - Your pet can easily get out of dangerous situations by using their wit.
Evasive Reflexes - Your pet can slip away quickly from combat. (Not applicable in Official Plots)
Lightfeet - Your pet is exceptionally quiet on its feet.
Self-Sufficient - Your pet does not need help to survive.
Human Speech - Your pet can speak the Human language.
City Slicker - Your pet can travel easily through cities.
Battle Traits:
Sneak Attack of Opportunity - Your pet can make sneak attacks against inattentive foes. (+25% chance to do double damage)
Bomber - Your pet creates small explosions that damage the enemy. (+5 damage; Energy)
Life Drain - Your pet drains some of its enemy's life in order to heal itself. (Drains 1/4 of opponent's remaining Endurance and adds half of that to own Endurance; Dark)

Personality: Levi, in honor of his siblings, leads the life of the pirates they once thought themselves to be. Constantly traveling the continents over, following after rumors of some great treasure or bounty he picked up from whatever source. Anything to keep him on the move..perhaps he's running from his past? Who knows..but he would deny it up and down if someone ever called him out on that. As for his character and traits, he's a snake charmer. He's developed a charming wile and a silver tongue that can tell ladies and gentlemen alike just what they want to hear when he's in the right mood, whether it be to get what he wants or otherwise. He can, though, be quite the gentleman, too, but that's mostly only with his friends and those close to him. He will tell them the outright truth, but give it to them easily, whether it be good or bad, and is ever the one with the ingenious idea to get hismelf out of trouble be it with a quick escape or a complicated plot of manipulation. He can also have a bit of an ego, but he doesn't let it get to his head much, nor does he really care much if others feed it. The only thing he insists is that he's the 'leading man.'


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Melodious Nocturne
(Melody)

Hydrokuhna
Breed traits: Breath Control, Born Flier, Expert Swimmer, Whirlwind Attack
Posts: 3
Level: 1
Location: Pen
Gender: Female
Loyalty: 3
Toughness: 2
Exploration: 7
Endurance: 4
Intelligence: 5
Righteousness: 1
Darkness: 0
Fame: 6
Passive Traits:
Breath Control - Your pet can hold its breath for longer periods than normal.
Born Flier - Your pet can naturally fly.
Expert Swimmer - Your pet can swim expertly.
Battle Traits:
Whirlwind Attack - Your pet can attack opponents in a fancy spin attack. (+1 to Toughness)


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Cirrus
Hydrokuhna
Breed traits: Breath Control, Born Flier, Expert Swimmer, Whirlwind Attack
Posts: 0
Level: 0
Location: Pen
Gender: Male
Loyalty: 3
Toughness: 2
Exploration: 7
Endurance: 4
Intelligence: 5
Righteousness: 1
Darkness: 0
Fame: 6
Passive Traits:
Breath Control - Your pet can hold its breath for longer periods than normal.
Born Flier - Your pet can naturally fly.
Expert Swimmer - Your pet can swim expertly.
Battle Traits:
Whirlwind Attack - Your pet can attack opponents in a fancy spin attack. (+1 to Toughness)
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Postby Pulse » 09/04/2007 8:53 PM

Holding Pens

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Loyalty: 3
Toughness: 2
Exploration: 7
Endurance: 4
Intelligence: 5
Righteousness: 1
Darkness: 0
Fame: 6
Passive Traits:
Breath Control - Your pet can hold its breath for longer periods than normal.
Born Flier - Your pet can naturally fly.
Expert Swimmer - Your pet can swim expertly.
Battle Traits:
Whirlwind Attack - Your pet can attack opponents in a fancy spin attack. (+1 to Toughness)

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Loyalty: 3
Toughness: 2
Exploration: 7
Endurance: 4
Intelligence: 5
Righteousness: 1
Darkness: 0
Fame: 6
Passive Traits:
Breath Control - Your pet can hold its breath for longer periods than normal.
Born Flier - Your pet can naturally fly.
Expert Swimmer - Your pet can swim expertly.
Battle Traits:
Whirlwind Attack - Your pet can attack opponents in a fancy spin attack. (+1 to Toughness)


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Rock Stargoyle
Posts: 0
Level: 1
Location: Pen
Gender: Male
Loyalty: 8
Toughness: 8
Exploration: 6
Endurance: 11
Intelligence: 4
Righteousness: 1
Darkness: 0
Fame: 4
Passive Traits:
Born Flier - Your pet can naturally fly.
Battle Traits:
Bestial Hide - Your thick skin, scaly hide, or furry body increases your Endurance. (+7 to Endurance)


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Rock Stargoyle
Posts: 0
Level: 1
Location: Pen
Gender: Female
Loyalty: 8
Toughness: 8
Exploration: 6
Endurance: 11
Intelligence: 4
Righteousness: 1
Darkness: 0
Fame: 4
Passive Traits:
Born Flier - Your pet can naturally fly.
Battle Traits:
Bestial Hide - Your thick skin, scaly hide, or furry body increases your Endurance. (+7 to Endurance)


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Alabaster Stargoyle
Posts: 0
Level: 1
Location: Pen
Gender: Male
Loyalty: 7
Toughness: 5
Exploration: 9
Endurance: 10
Intelligence: 6
Righteousness: 3
Darkness: 0
Fame: 7
Passive Traits:
Born Flier - Your pet can naturally fly.
Battle Traits:
Bestial Hide - Your thick skin, scaly hide, or furry body increases your Endurance. (+7 to Endurance)


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Alabaster Stargoyle
Posts: 0
Level: 1
Location: Pen
Gender: Female
Loyalty: 7
Toughness: 5
Exploration: 9
Endurance: 10
Intelligence: 6
Righteousness: 3
Darkness: 0
Fame: 7
Passive Traits:
Born Flier - Your pet can naturally fly.
Battle Traits:
Bestial Hide - Your thick skin, scaly hide, or furry body increases your Endurance. (+7 to Endurance)

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Bronze Stargoyle
Posts: 0
Level: 1
Location: Pen
Gender: Male
Loyalty: 7
Toughness: 7
Exploration: 8
Endurance: 8
Intelligence: 10
Righteousness: 3
Darkness: 0
Fame: 8
Passive Traits:
Born Flier - Your pet can naturally fly.
Battle Traits:
Bestial Hide - Your thick skin, scaly hide, or furry body increases your Endurance. (+7 to Endurance)


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Bronze Stargoyle
Posts: 0
Level: 1
Location: Pen
Gender: Female
Loyalty: 7
Toughness: 7
Exploration: 8
Endurance: 8
Intelligence: 10
Righteousness: 3
Darkness: 0
Fame: 8
Passive Traits:
Born Flier - Your pet can naturally fly.
Battle Traits:
Bestial Hide - Your thick skin, scaly hide, or furry body increases your Endurance. (+7 to Endurance)

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Marble Stargoyle
Posts: 0
Level: 1
Location: Pen
Gender: Male
Loyalty: 5
Toughness: 7
Exploration: 5
Endurance: 8
Intelligence: 6
Righteousness: 1
Darkness: 10
Fame: 10
Passive Traits:
Born Flier - Your pet can naturally fly.
Battle Traits:
Bestial Hide - Your thick skin, scaly hide, or furry body increases your Endurance. (+7 to Endurance)
Flyby Attack - Your pet can attack while flying. (+1 to Endurance)


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Marble Stargoyle
Posts: 0
Level: 1
Location: Pen
Gender: Female
Loyalty: 5
Toughness: 7
Exploration: 5
Endurance: 8
Intelligence: 6
Righteousness: 1
Darkness: 10
Fame: 10
Passive Traits:
Born Flier - Your pet can naturally fly.
Battle Traits:
Bestial Hide - Your thick skin, scaly hide, or furry body increases your Endurance. (+7 to Endurance)
Flyby Attack - Your pet can attack while flying. (+1 to Endurance)

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Florana
Posts: 0
Level: 1
Location: Pen
Gender: Male
Loyalty: 3
Toughness: 3
Exploration: 4
Endurance: 4
Intelligence: 4
Righteousness: 2
Darkness: 0
Fame: 3
Passive Traits:
None
Battle Traits:
None



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Blackberry Slikey
Posts: 0
Level: 1
Location: Pen
Gender: Male
Loyalty: 3
Toughness: 4
Exploration: 7
Endurance: 3
Intelligence: 4
Righteousness: 0
Darkness: 3
Fame: 2
Passive Traits:
Expert Swimmer - Your pet can swim expertly.
Evasive Reflexes - Your pet can slip away quickly from combat. (Not applicable in Official Plots)
Battle Traits:
None


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Blackberry Slikey
Posts: 0
Level: 1
Location: Pen
Gender: Female
Loyalty: 3
Toughness: 4
Exploration: 7
Endurance: 3
Intelligence: 4
Righteousness: 0
Darkness: 3
Fame: 2
Passive Traits:
Expert Swimmer - Your pet can swim expertly.
Evasive Reflexes - Your pet can slip away quickly from combat. (Not applicable in Official Plots)
Battle Traits:
None



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Sun Leawolf
Posts: 0
Level: 1
Location: Pen
Gender: Female
Loyalty: 5
Toughness: 2
Exploration: 6
Endurance: 4
Intelligence: 5
Righteousness: 7
Darkness: 1
Fame: 8
Passive Traits:
None
Battle Traits:
None


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Kuni
Posts: 0
Level: 1
Location: Pen
Gender: Male
Loyalty: 2
Toughness: 3
Exploration: 7
Endurance: 4
Intelligence: 4
Righteousness: 0
Darkness: 0
Fame: 6
Passive Traits:
Expert Swimmer - Your pet can swim expertly.
Deep Vision - Your pet can see easily in the dark.
Battle Traits:
Dive for Cover - Your pet can move quickly to avoid the affects of area attacks. (Attacker dodges all attacks doing 10+ damage)


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Kuni
Posts: 0
Level: 1
Location: Pen
Gender: Female
Loyalty: 2
Toughness: 3
Exploration: 7
Endurance: 4
Intelligence: 4
Righteousness: 0
Darkness: 0
Fame: 6
Passive Traits:
Expert Swimmer - Your pet can swim expertly.
Deep Vision - Your pet can see easily in the dark.
Battle Traits:
Dive for Cover - Your pet can move quickly to avoid the affects of area attacks. (Attacker dodges all attacks doing 10+ damage)


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Biolune Serraptor

Loyalty: 1
Toughness: 4
Exploration: 5
Endurance: 8
Intelligence: 9
Righteousness: 3
Darkness: 2
Fame: 5
Passive Traits:
Dash - Your pet can produce quick outbursts of speed.
Grass Trekker - Your pet can easily survive in the plains.
Battle Traits:
Great Rend - Your pet can make a powerful claw attack. (+4 to Toughness)

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Biolune Serraptor

Loyalty: 1
Toughness: 4
Exploration: 5
Endurance: 8
Intelligence: 9
Righteousness: 3
Darkness: 2
Fame: 5
Passive Traits:
Dash - Your pet can produce quick outbursts of speed.
Grass Trekker - Your pet can easily survive in the plains.
Battle Traits:
Great Rend - Your pet can make a powerful claw attack. (+4 to Toughness)

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Clockwork Yonyuu


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Clockwork Yonyuu


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Sky Yonyuu


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Sky Yonyuu


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Sky Slynx


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Sky Slynx


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Clockwork Bleeder


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Clockwork Bleeder


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Silk Larvie


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Silk Larvie


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Palowockee

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Palowockee

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Concept Draculi[b]


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[b]Concept Draculi[b]


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[b]Biolune Ferrikoon



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Biolune Ferrikoon


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Dreamsnare Battleheart


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Dreamsnare Battleheart


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Dreamsnare Bleeder


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Dreamsnare Bleeder


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Dreamsnare Yonyuu


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Dreamsnare Yonyuu



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Dreamsnare Choopa


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Dreamsnare Choopa


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Clockwork Choopa


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Clockwork Choopa

[/center]
User avatar
Pulse
Novice Specialist
Novice Specialist
Pets | Items
Keystones: 714
Donate
Joined: 09/04/2007 8:45 PM
Location: A lonely cloud


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