...:Evelon Pets:...

Just look at all these furry critters!

 


.:The Fenling:.

( pr: FEN-ling)

A quick and agile animal, the fox-like Fenling serves as a great messenger (much like a homing pidgeon). Because of this trait, in the Old Times, nobility often breed Fenling to be the most fit and have the most stamina to carry messages across the land. Fenling also have the ability to slightly 'foresee' upcoming events, most tending to use their ability to 'guide' their master along the right paths in life, making them quite honorable pets. In myth, the pearls held in it's four, prehensile tails are believed to be the Fenling's other 'eyes' which grant them this such ability, but researchers still cannot prove that theory entirely.

(Common)                         (Candy)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Saffron)                         (Jewel)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Plush)                         (Glacial)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Organic)                         (Blaze)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Venom)                         (Purine)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Prismatic)                         (Noel)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Cursed)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)


.:The Ferrikoon:.

( pr: Fer-ih-KOON)

Usually seen around trouble, the Ferrikoon is a mischievious creature that can't help but get into trouble. They love to steal things (especially shiny jewelry) and hoard them somewhere safe, as well as knock things over for fun. They are quick fliers and can usually escape capture, due to the two sets of wings they possess. They love to eat sweet human foods and are quite picky. A person who owns a Ferrikoon has to be ready for anything in the presence of this wily creature.

(Common)                         (Plush)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Cobalt)                         (Imperial)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Wood)                         (Saffron)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Venom)                         (Hollow)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 

(Chaos)                         (Voltage)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)


.:The Meji:.

( pr: Meh-JEE  or  Meh-JIE)

Only slightly taller than one's knee, this inquisitive little bunny is a sight to behold, with their little coats and hats. Mejis normally don't 'forage' for food unless they really have to; instead, they try and perform magic tricks to astound the passerby audiences for food, they're quite skilled at it, inheriting their magical potential right at birth. However, a Meji must train day and night to perfect it's magic, otherwise it's only potential. With time, they can master powers over small elements, learn limited teleportation, and 'produce' small objects out of thin air. They can even pull themselves out of their own hat!

(Common)                         (Wood)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Hollow)                         (Glacial)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Organic)                         (Blaze)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 


 .:The Frightmare:.

( pr: FRITE-mare)

A hardy beast that is not easily felled, this flaming equine is the counterpart to the Nyghtmare. The Frightmare, as it's name suggests, enjoys putting people's fear to the test, and is able to predict a person's fear by gazing into their eyes. Also, when they run, flames spark from their hooves as they gallop at immense speeds.

(Common)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 


 .:The Nyghtmare:.

( pr: NITE-mare)

A creature possessing an ethereal body, people have said they feel a cold chill within their souls should you happen to 'pass through' a Nyghtmare. A normally peaceful creatures of the night, a Nyghtmare would rather watch than take action. They also wandering the sleeping hours, able to gallop above the ground and bestow nightmares upon slumbering victims. Should you have a dreamcatcher by your bedside, you'll often find one of these beasts caught within it. If you are extremely lucky enough to gain the favor of one of these mistrusting creatures, they will become solid and serve as a very unique mount. P.S. They eat meat... so watch out...

(Common)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)


 .:The Slynx:.

( pr: SLINKS)

An elegant 'ghost' of the cold Basantha mountains, only a few lucky people have seen the rare Slynx prowling amongst the thick snow of it's icy habitat. They are extremely independent and shy away from human contact most of the time, preferring to mind their own business and hunt young Kodile instead. Their large ears help them detect prey, and their eyes are especially adapted for night prowls, when their prey is asleep. Only during the scarcest times in winter do they retreat to snowy caves hidden amonst the mountain rocks.

(Common)                         (Aqua)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 

(Chaos)                         (Venom)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 

(Jewel)                         (Glacial)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 

(Noel)                         (Plush)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 

(Wood)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 


  .:The Kasuga:.

( pr: Kah-SOO-guh)

A nomadic species, it is believed that the Kasuga are somehow linked to the demi-deity Taxat, who serves under the god of death. For reasons unknown, these hollow creatures move and function just like any normal animal and don't quite seem to understand that they are deceased. While they do not need to eat, the Kasuga still like to act as if they are alive, often seen grazing or sleeping. The flames on their backs are actually chilly to the touch.

(Blood)                         (Common)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Cursed)                         (Battlefield)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Jewel)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)


   .:The Yonyuu:.

( pr: YAWN-yoo)

An ancient species that was said to be a sign of good luck for whomever laid their eyes upon them, the Yonyuu were said to have fallen into a deep slumber in underground caverns after witnessing the corruption of the ancient civilization, just before the disaster hit. They are quite mild mannered and watch everything passively, having been awoken from their long slumber to witness the world anew. Everything seems strange to them, but they have quite the tolernace and learning capacity to begin anew.

(Common)                         (Jewel)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Void)                         (Saffron)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Chaos)                         (Temple)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Plush)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Cursed)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Noel)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)


.:The Shielupe:.

( pr: SHE-loop)

A long-lived creature, the Shielupe are a brave species who connect well with others and will sacrifice their lives in order to spare others. Their loyalty and guardianship are well-known throughout Evelonian history, as many heroic Sheilupes have been documented. The ethereal ribbons around it's body are controlled by their minds and can flatten out and harden, acting as protective barriers against many types of attacks.

(Common)                         (Saffron)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 

(Purine)                         (Chaos)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 

(Blossom)                         (Hollow)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Noel)                         (Venom)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)


.:The Werecain:.

( pr: WARE-kayn)

Legend tells of people that were once bitten by cursed Lucain and became beasts themselves. Whether or not this myth is true is debatable, but no one can deny the existence of a cousin species of Lucain that is sentient and able to speak (albeit gruffly). They tend to run in tribal 'packs', with each member having a strict social ranking that is adhered to under strict penalty. The markings of a Werecain's fur indicate it's social ranking in their tribes, those of the highest rank possessing the most intricate..

(Common)                         (Glacial)

Website Codes


Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Wood)                         (Battlefield)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Hollow)                         (Prismatic)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

 

(Saffron)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)


 .:The Bruma:.

( pr: BROO-muh)

Usually a solitary hunter, Brumas enjoy habitats located right next to the water. At night, they are expert fishermen, using the lures at the end of the bony stalk above their heads to draw unwary fish to the surface; they can also use these lights to communicate with one another, somewhat in the fashion of Morse code. Their thick fur coats are quite waterproof and keep them warm during the harsh winters.

(Common)                         (Plush)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Glacial)                         (Cursed)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Wood)                         (Jewel)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)



  .:The Tavil:.

( pr: TAH-vill)

A species known for their aggressive and mischievous behavior, the Tavil is a creature that can conjure a sort of 'witchlight' which they can use to dazzle their prey into easy targets or lure the curious wanderer astray. Tavil have been known to directly attack humans but, being only the size of small house cats, thankfully they can't do too much damage. Beware of their jaws though, as their bite strength can easily be compared to that of a Battleheart's.

 

(Common)                         (Hollow)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Saffron)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Candy)                         (Blaze)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)

(Chaos)                         (Noel)

Website Codes

Forum Codes

Roleplayer's Codes (For Lands Of Evelon)